RETZ EDUCATIONAL ROLE GAMES
You already know this type of book in which you are the hero:
Today you are summoned by King Littré to triumph over the abominable sorcerer Erraré. The latter, in fact, kidnapped and sequestered the enchanter Grévisse and his workshop of 50 copyists responsible for writing a grammar allowing all the subjects of the kingdom to communicate easily with each other. You will have to penetrate the evil labyrinth of Erraré, triumph over multiple pitfalls, attacks from its cerbers: gnomes, giants, wild beasts, monsters... to free the prisoners and recover the sacred manuscript.
But it is also a new book:
In fact, at each pitfall you will have to answer a rebus, a question, concerning grammar or spelling. And whatever your reaction, you will find the right answer further down. Thus, at the end of your initiatory journey, not only will you have managed to free the enchanting Grévisse and recover the precious manuscript, but also to enrich your spelling knowledge without tedious efforts.
The author:
Dominique Grandpierre, teacher, has published several school works with Retz editions on written expression.
Translation by Google Translate
| Book title | Le Labyrinthe d'Errare |
| Edition name | |
| Original title | Le Labyrinthe d'Errare |
| Publication date | 1986-10-20 |
| Language | Français |
| Country | France |
| Format | poche |
| ISBN 10 | 272561158X |
| ISBN 13 | 9782725611587 |